Technical Artist [Remote Contract] (Retro Studios)

Full Time
United States
Posted
Job description
THIS IS A REMOTE CONTRACT POSITION
Position includes:
  • Paid weekly
  • Flexible/remote work environment
  • Health care benefits
  • Paid time off provided
  • Paid holidays observed
  • Access to Nintendo discounts
Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
Announced by Nintendo in January 2019, Retro Studios is currently in the midst of developing Metroid Prime 4 for the Nintendo Switch.
DESCRIPTION OF DUTIES:
  • Create new materials that help realize the artistic vision of the product.
  • Add functionality to existing materials to better support the art team.
  • Extend and optimize the existing material library.
  • Create tools and scripts to streamline the creation of art assets across multiple disciplines.
  • Create sample assets that demonstrate proper construction guidelines.
  • Write documentation on asset creation best practices and workflows.
  • Work with Art Leads and artists to ensure that game assets conform to technical requirements.
  • Use a variety of profiling tools to help diagnose framerate and memory issues.
  • Optimize assets to improve memory usage and framerate as needed.
  • Identify and troubleshoot rendering issues.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.


SUMMARY OF REQUIREMENTS
  • Experience writing materials using HLSL
  • Proficient in Python and HLSL
  • Employs Object Oriented programming techniques
  • Knowledge of best practices for GPU performance
  • Ability to solve complex technical problems predictability and reliably
  • Firm grasp of rendering concepts such as render passes, filtering, sorting, etc
  • Adheres to coding standards and writes easy to understand, well commented code
  • Experience with Substance Designer, Substance Painter, ZBrush, Photoshop and other commonly used packages
  • Strong understanding and adherence to production process and methodology
  • Excellent organizational, communication, and interpersonal skills
  • High comfort level using Confluence and Jira
  • Friendly demeanor and respect for colleagues and leadership
  • Team player that works well in a collaborative environment

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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